Poe elder influence mods reddit Best base case is two fractured influenced mods, then you can do essence/elevate stuff. not up to 15div it costs like. Aug 19, 2024 · Limit: 1 Adds Elder Influence outcome to Area Beyond the light lies only the void. I've been using zana shaped mods +5 levels on my tier 6~10 maps, and I noticed that I am unable to spread elder influence when doing so. Oct 20, 2022 · If you want 2 influences, you need to go find an Elder ring, then use an Awakener's Orb on the two. adjudicator = fire/phys gem levels on amulet, active gem level on body armour eyrie = cold gem level on amulet, support gem level on body armour Great changes. I'm playing fire burst and need my items to be elder influenced. **** Note that aug influence respects cannot roll caster mods but remove add influence does not. If you use harvest to add influence to an item, you can get any of the six influences. White, yellow, or red. There's heaps of videos and written guides on how the influences work and how to get permanent elder influence. We KNOW that that in order to get the null portals you (a) need elder influence and (b) can't have an elder guardian or elder on the map. That would be with the 5 rare to 1 unid. Something must be wrong with PoE ninja. List of mods and needed itemlvl can be checked on poedb. Im running shaped strands and channels ( i know it meta but i like it ) , So i got an Elder guardian spawned on Shaped Strand Should i kill the guardian and kill the bosses after the map ( takes like 3 sec) or leave it on the map and enjoy the elder influence on map? fractures are items with a mod where one of those mods can't be changed ever again for the life of the item--this is favorable because you can fracture something you want on your item (+1 skills, flat damage roll of your choice, life, spell suppression, etc. Map sustain is still not the same although some of that also has to do with people having more iiq mobs from frequently being able to spawn breaches. Those cannot be obtained in any way in standard and this is the only craft that can add influences to them, so it has to work with shaper/elder. Double corrupt a map via Bestiary. Elder influenced maps can add one of 4 mods when you run them: 1-Void portals, which drop mini-boss tier loot, which also spawn many enemies, including two guaranteed Tentacle things, which have drops better than rare enemies (this is the best mod) 2-Add tons of tentacle eye enemy spawns with one rare in each 3-Add roaming Tentacle things (the Apr 9, 2023 · In its place, Elder-influenced Weapons can now roll a new Local Poison Damage over Time Multiplier modifier. What about synthesized items? Is possibility to make Synthesized+1 influence (shaper/elder/warlord etc)… Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. rebalance influence mods (i. Shaper/elder items may not be as good as these. I found some forum posts but nothing official anywhere. With the right base and right ilvl as usual. Influenced items are primarily dropped by influenced monsters and bosses. For the base you want an ilv 80 anarchic blade then elderslayer exalted orb and influence swap to elder. Most of my experience comes from two types of recombines. For heavy jucing that's what you want (assuming you aren't already using maps that have a different implicit) "But you can essence spam an elder helm and look for the Mod you want" well that i knew already, i was just thinking in an alternative to spamming horror essence when i could get the essence mod fracture and spam with something much cheaper until i could get the mods i wanted but like alcaizin said can't fracture influenced and i need an elder mod for conc effect/burning supports You have to use a conqueror's on a stygian vise in order to get an influenced one. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Counter hot take, I much prefer scarabs to be plentiful so that you don't have to do hundreds to trades to map Wondering if I have a Fire-tagged elder mod I want on an item, can I add a fire mod to an already elder-influenced item and get that mod (if I'm lucky)? Likewise, if I have a T2 elder mod on an item, can I use the remove->add crafts to try to get it to T1? 25% chance it will change into a random shaper or elder rare, which usually is a poof, but not for amulet bases, see next step. The elder influence is legit only there for the chaos damage over time. Any ideas what happened here? This is what i did: Elder influence was in the blue circle. You keep fractured mods when using an awakener mod, but only on the item that is kept. Is this how Shaper + Elder items are created now? Start with one, protect the shaper/elder mod with prefixes or suffixes cannot be changed, then harvest reforge influence to try to get the other influence on the free rolling mods? Yeah agree, this is a crafting tool for the top 3% of the playerbase but not for the top 0. You can get maps that have elder influence as an implicit mod. Get lucky - Harvest change influence (20% chance). BUT Note that All other Stats except the Elder mod from the other base will be randomly rerolled on the stygien vise. edit: I’m wrong, you can corpse craft double influence (one shaper/elder, one conqueror). Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading. and you can roll the influence/awaken afterwards, but you haven't really provided enough info to advise on All influence does is add a set of mods to the item's existing mod pool, once those mods are in the pool they can roll like any other. fracturing non-influenced mods is easier to deal with (since you don't automatically lose the 50/50 from the initial influence roll). So I was running guardians to spawn Uber Elder when suddenly my elder influence reset. 0 density nerf went way too far and the game still hasn't recovered from it. Also there are no Elder/Shaper Exalted Orbs, so up until now it was impossible to get something like an Elder/Shaper influenced item with an Incursion mod. 9) Craft on any prefix that you desire. There are few ways to obtain shaper influence jewellery. They do not change the type of inlfluence on the item. If you want shaper or elder influence then you have to have a conqueror influenced stygian vise and the any other shaper or elder belt. Using the power of Sirus, Awakener of Worlds, you can fuse together any two influenced items to create a hybrid with mods from both of the items. From my own experience of ~40+, I don't suggest rolling to combine influence gear with non-influence gear with the goal of combining mods. Has anyone had success targeting specific influenced mods via graveyard crafting? Craft of Exile doesn't have an option to use influenced corpses despite the ability to see influenced mod weightings as you add or remove other corpses. it significantly reduces the This wasn't a problem when they were fossil mods, but now that they are elder mods it feels annoying to me to lock two entire build archetypes behind a single influence that there isn't an orb for. 33 = 0. Totally agree. Shaper seems very random popping, until you get a good Elder influence going. effect & More Ele. Perma-influence is especially useful if you want to run Elder map, as you will get ilvl83-85 bases that might sell for a lot of money. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online "Only the shitty chests ever seem re-openable" I grumbled right as this happened I am trying to confirm that having +rarity on gear increases number of Shaper/Elder item drops on maps with influence. Change fire res to cold/lightning. Did I miss something here ?edit : i mean, it would be cool to be able to use that for Shaper guardians heh. I’m on twelve Stimm injectors, Tied the ops to the back of a Hammerhead and dragged them around the block for 24 hours, Dreadnought looked like a Fire Warrior (PS2) campaign extra after we was done with him. if you just look up opal wands ilvl84+ with shaper elder, there are tons of them under 10 div. Now you have a different possibilites. Important EDIT: The process up until step 3 is wrong. 2) introduced Uber Elder, the result of getting influence onto the four Shaper Guardians, thus " One signature mod (such as a "Shaper's" prefix, or an "Of the Elder" suffix) from each item is guaranteed to merge on the new item, except the case that the two mods are from the same mod group (see paragraph below). 1%. i. See title. Is it better to go for more common prefixes as a base that I need and then using harvest reforging to add an influence mod at the end and pray that I hit this mod again. Like if Hunter mobs were added in your map, you still could add a Shaper or Elder scarab on top, then also have a watchstones adding both Shaper and Elder packs. there are two different crafts to distinguish here - add influence and influence mod crafts. In this case we'll assume it's influence2. hunter influence snakes elder influence portals harbingers(?) blight bosses(?) edit: Added some I missed and re-organized list. Then I use the awakener orb on that ring with warlord influence, and apply it to my ring with elder influence. Corrupted shaper or elder Amulet + 1R 1G 1B skill gems = uncorrupted shaper or elder base Onyx amulet. Killing the boss, or called completing the map will update your atlas with new influence. The 3. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I’ve started to get a slight grasp of blocking and fossil crafting but I still struggle trying to understand isolating the mods I want. also I wouldn't awakener orb with elevated elusive, I would do with elevated onslaught or dodge(so you are doing woke orb with 2 suffixes), reforge crit for elusive on prefix, Aug influence mod, suffix can't be changed then maven orb for elevated elusive. Rolling to create dual influence gear is easy though. What I'm not sure about is if strong boxes can drop influenced items. Once you have it, slam defence mods and then w/e else you want for suffixes. Removing the mods was the right move. Cool idea but Most items are considered 'bricked' once they are double-influenced and dont have BOTH of the player's desired influence mods on that item, since you can no longer combine two elevated mods and go from there. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Melee totems need to be removed as a self buff effect for melee/slam playstyle Get Elder influence. There are a few which are exclusive to other mods however. Optionally you can try and reforge speed for T1 attack speed and then augment influence 1:13 for the cull mod to get a perfect weapon (note: this only works on 1H/2H Axes that also have elder influence) The finished weapon. You want to roll for lv 20 ruthless then imprint it. Farming uber elder. scour the item if rare, then transmute, then alteration spam until you get mod1. You probably want a few of every corpse outside of maybe shaper influence one. Every time you complete a map, the Atlas war between Elder and Shaper progresses. the second interacts with mods that are influence tagged, just like remove fire only interacts with fire tagged mods. 6% the 2 chosen are exactly the 2 desired. Very obviously balanced that way. Of course for some cases ilvl may be different. 1 — Adds Elder Influence outcome to Area: Influencing Scarab of the Shaper Influencing Scarab of the Shaper Stack Size: 20 Limit: 1 Adds Shaper Influence outcome to Area A sea of stars awaits those Add influence is a surprising common mod though, I think you have either bad rng, picking the other options in harvest or not farming the harvest zones. If it leaves certain builds too weak, the those builds should be buffed directly. Posted by u/Asphyxir - 1 vote and 3 comments Can't get a pure Elder helm that way but you can take an 86 Bone Helm, Redeemer exalt it, then mash in a 77 Elder Close Helmet to end up with an 86 Redeemer And Elder Bone Helm. The remove influence mod & add influence mod crafts only change one modifier. Farming katarina for the div card. May 14, 2019 · How is it work? I din't understand how I can influence more maps with Elder I just know If I do some map with Shaper Influence near the Elder, this is gone be Elder, right? But when don't have shaper near the Elder, How can I influence maps with Elder? I need Elder to do quest and take Shaper's orb OBS: sorry for my English Oct 13, 2024 · Influenced items are special types of base items with an expanded pool of exclusive modifiers, and are the only type of items that can obtain elevated modifiers. I ran Hydra, influence moved to Hydra I ran Phoenix, influence moved to Phoenix. They're very good mid-level power or even the best thing to use in 1 or 2 of the slots to shore up resists or spell suppression or something. However, there is another currently much cheaper way to get them. Elder influenced Ghetto, quality 20% Use Growing Hordes with Gilded Scarabs, Eater of Worlds influence nodes, Elder influence small nodes. Btw, SSF players will have much harder time getting high level influenced items, since harvest crafting now can only replace one influence type with another. Also remember, the reason this node is powerful is that all of the jewels dropped by this node will be i84+ in t15-16 maps, because unique monsters drop items 2 ilvl higher. its typically fairly cheap to craft a shield with at least two of those mods due to how niche on-block effects are. And the other 50% (2 final mods on uninfluenced) will be your desired mods rolling against the crafted: first 50/50, 2 vs 2 for a crafted mod or one of the 2 desired and then, if one of the desired was picked 1 in a pool of 3 (desired prefix and 2x crafted mod) so 0. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games (elder/shaper influence, 80+% map quant, zana mod, sac frags, 3-4 sextants, etc. Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. The Elder-influenced Weapon modifier that grants 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage has been removed. remove upper tiers) and allow influence to stay on despite the use of Chaos Orbs or Scourings bring back influenced Exalted Orbs (not Awakener Orb though, for obvious reasons); could even limit their use to items that already have the corresponding influence and add orbs for Shaper/Elder as well People are literally spending tons of money to beast imprint and harvest influence so they can get shaper/elder influenced, since there is no shaper/elder exalted orb. Using elder scarab to add elder influence to a tier 16 map then roll strong boxes with + 3 lvls to items. And a nice bonus IMO is now Anarchy allflames can presumably be realistically used for their second-best use case now (devoted modifiers that make the strongest monster convert drops), as that wasn't hurt at all in this change and previously it was a bad idea unless it was something like the divine convert (which I hadn't seen personally) given their price. What is the difference to conventional crafting ? frac + shaper or rng into crusader mod + speed + chaos + tier rating and then scarcer fire / cold / lightning / life / gem / defense . Hello PoE subreddit, I was looking for some crafting advice since I rarely craft, but Harvest League has opened up a plethora of options. if you want shaper + elder, you do it with an awakener orb afterwards. Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/PathOfExileBuilds A place to talk about POE builds, mechanics and interactions. Reply reply More replies More replies Discussion about Path of Exile, a free ARPG made by Grinding Gear Games fear of removing either flaring or merciless so I shifted to slamming influence mods with Elder = more mobs and xp Shaper = more valuable shaped items Because everyone is running perma-elder maps it appears the prices of elder bases for crafting is dropping and shaper bases are getting more expensive. an ilvl 85 crusader chest beats a crusader + redeemer 85 chest, because you lose the potential to awakener orb it Aug influence modifier would be the easiest way but it is probably cheaper to buy bases with tailwind and another influence mod. However, I haven't seen any recent RF helmet crafting posts. dmg. It will keep one Redeemer mod and one Elder mod, then reroll the rest of the item. If your content has been incorrectly flaired, please change it! Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! Someone on the PoE subreddit made a post on how to make something similar last league. We smokin ion discharge. The mod that was removed, "% chance for Bleeding inflicted with this Weapon to deal 100% more Damage", was ilev 83 too. To spawn the Elder for the very first time, you must first run a few Shaper influenced maps until eventually the Elder attacks the Shaper. You had the relative choice of getting a white, yellow or red Elder, by doing influenced maps and moving influence to choose the spawn. You need to use any conqueror exalted orb to be able to use an awakener's orb and then throw a elder helmet on this to get it to have elder influence. Influence manipulation is useful for two things: spawning Elder/Uber Elder and creating an Elder Influence Corner to run certain map with permanent influence. Elder Guardians were minor antagonists that guarded The Elder, akin to the Shaper Guardians. You probably mixed it up with explody chest mod which required ilev 86. We can make items with 2 influences now. This will effectively destroy the ring with warlord influence, and spit out its influence and mod onto the elder ring. Other than haunted mods I can't think of anything you can get with Necropolis that you couldn't get with recombinators. 3-4div to make one with both mods. Completing a map (killing the boss or 60%+ of the mobs) that is influenced will remove the influence. This changes the method drastically. If your question is answered, please reply saying either Answered or Thank You. Now my question is, based on the information from the forum, If I have a ring that is first Warlord's influence and second Elder Influence will I still get the Elder buff from MotS? I attempted to find a ring that was set like this on the market but couldn't find one for sale let alone one for sale at a cheap price just for testing purposes. They can be recognized by their graphical effects and icon on the sides of the name plate. It's not a one click task but if you save your search filter you'll have it in a single click forever until the mod pool changes. You can potential roll double increased life with elder and Hunter influence by using awakener’s orb but it is not recommended since there will be no open prefix for increased damage with elemental attacks. Let's say you want a helmet with only the 3 stats above that is not even too hard, or is it?. there is some leeway in the wording of the change, but the reality is that people killed uber elder naked with just multimoded elder mace and zombies, if youve been around for more than one league you should be expecting all these things to be nerfed into the Sorry to unburry that but the "occupied by X" only works for Elder curiously on the official trade site. And now I think I'm stuck. 7) Harvest reroll with a guaranteed life mod and higher chance of life mods, to hopefully get atleast 1 high tier life mod 8) Repeat steps 6 and 7 until you get a desired life mod. buy an item with influence1 and item level good enough to roll the mod you want (mod1). As a rule of thumb you want gear to have at least i84 for t1 elemental resistances, i85 for helmets, i86 for higher level crafting. This is going to be VERY broken. Path of Exile 2 is a free-to-play online multiplayer game with co-op for up to six players. If you want Shaped Vault always be influenced by shaper or elder and lets say the elder influence starts to appear at flooded mine, you let the elder influence grow all the way up to vault,means you complete the maps with spaper influence (excavation, channel, atoll, ramparts, armoury) on the way to give "big body" of elder influence space to grow. The rule/restriction above allows one to make a full circle around the whole atlas, and then killing one (or up to 3) guardian(s) between a guardian and elder, which means that the maps in the circle around the Atlas will maintain permanent elder influence as long as if them losing the influence would mean cutting the elder from his guardians. 166 means 16. we can tell they are still using the icons for different power levels of scarabs. These Moment™ NFTs can be used to earn exclusive rewards, in addition to providing unprecedented IRL access that introduces the community to the future of fandom. The quest I have (The memory eater) wants me to complete any Elder-influenced Tier 12 map, but I'm not quite sure I understand what's going on. . If you look at the trade site, you can find pure elder influenced stygian vise belts. Here you can use 'bricked' rare cyclopean coils to get your nice uncorrupted leather belt with elder I just got into crafting and while looking up some mods, I saw that Hunter and Elder both have a chaos damage over time multiplier. Prefixes are fairly "easy" to get after that. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Counter hot take, I much prefer scarabs to be plentiful so that you don't have to do hundreds to trades to map Just to make sure I understand this right, if I have a fractured shaper helmet with Inc aoe and hypo both fractured and a second elder helmet with conc effect on it, all of these mods fractured, if I regal the shaper helmet then awakener or the elder helm into the shapers helm I spam use it and eventually I end up with a helmet with all 3 fractured mods? This step could've been done with better chances using aug influence while cannot roll caster mods was present, but that would mean conc effect was always in danger with a maven orb. Edit: To the OP. The only ultra-rare bases left are 86+ Shaper And Elder Atlas bases, or single-influence Shaper or Elder Atlas bases, and generally these aren't in much demand. If you want a specific influenced mod without any other influenced mod, the best you can do is use a NOT list in the trade filter to filter out the unwanted influence mods. Find a thief's trinket with "1% chance in Heists for Items to drop with Elder Influence" and enjoy stashes full of elder items, I was lucky to find one for shaper and one for elder in SSF, so it was much easier getting some elder/shaper influenced bases. It'd be something along the lines of using an awakeners orb on one helmet that has Hypothemia and the other that has Minion damage and then hoping to get a bit lucky. Amusingly if nobody is using Elder scarabs, then probably Elder bases will be worth more due to being less available. I ran Minotaur, influence reset way over to where it is now??? Not 100% sure, but I don't think there's precedent in the history of PoE (or rather, for as long as mod groups in their current form exist) for a mod with the exact same wording to not be mutually exclusive. ] -> [Warlord's Exalted Orb to add influence & warlord mod] 3 - Garden crafting (Remove & Replace) to fix gaps? Typing this out, and already seeing a hole in my plan, what if i when i use the Warlord's Orb i get a mod w/o a garden crafting removable tag? ahhh this is confusing please send help! because the manifesto heavily implies the mods are being removed from the game, and gives no hints at moving them to the new influences. Oct 27, 2024 · Lore. Are there any other possible ways? lol you should see what captainlance is making on his stream yesterday, quad influenced fractured modded pseudo swords with 2 awakened orbed mods on one item lol. ) and then only have to worry about a few other mods. Also increases the cost by a LOT. The hardest mod to hit is Bone Helmet - any influence, but especially Elder and Shaper, ilvl 86+ Titanium Spirit Shield - Shaper ilvl 84+ or any ilvl 86+ Sorcerer Boots and Two-Toned Boots - ilvl 84+, best with ilvl 86+, best influences - Hunter, Elder, Redeemer "Wavy blade" rune dagger - shaper or redeemer influence - ilvl 80+ 741K subscribers in the pathofexile community. It is purposefully put in on the slots that compete with major influence mod power spikes and that have elevated mods. Meaning annuling (as long as you dont annul the mod giving influence), exalting, etc. not sure how it could come up with a price higher than 5div. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. ninja lists the ilvl 86+ Elder Bone Helmets base as 6. I feel like it… Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. Use vendor recipe to turn the amulet into uncorrupted Onyx amulet. Per their comment. Remove last prefix to life and r/a life till t1 BTW this gives mods without elevated mods. Pretty sure I seen a video by Subtractem talking about how be likes to set up the passive tree (can't remember exactly when, but last few days or so) and he said the regular nodes work, the notable ones are specific to the influence. 165 votes, 36 comments. Builds shouldn:t have to be balanced around one specific influence mod or rely on an overpowered influence mod to function (unless it's specifically a mod that's meant to be build enabling - not just a damage mod). Influence/Item Slot Item Level Mod; Body Armour: Crusader 85+ Explosion Warlord 85+ +active gem level/*-15 to Mana Cost you can only graveyard craft single influenced items. It's really more an issue with that one mod carrying too much power, but having elder orbs will help with the problem. Start with the seedcraft "Reforge an item with Defence Mods, Defence mods are more likely" and hope for % Int as a suffix. I don’t think you can have haunted mod with double influence, awakener’s orb only keep one influenced mod from each item. Let’s you use your highest ilvl base with the right base type (depending on how much you plan on playing, I usually save these for ilvl86 bone helm with influence added from an influenced exalted orb) Slow and steady - Elder influenced maps from kirac, his shop, and scarabs. notably, a lot of these (i daresay most) are duplicates from shaper and elder mods. This is the subreddit for the Elden Ring gaming community. Just started playing the game a month or two ago. I would think it means when you open the map you want to run in new instance (multiple times) to snapshot elder influence on it (as an example) so when you finish running the map for 1 of the instances and the map already looses elder influence (as you probably already know) but the maps already opened on a new instance will still retain it. You can search up specific base types and influence options on the main website and check it by item level as well. Note that the item you click SECOND is the base you will keep. Running tier 19 maps with elder scarab and use armor incubators. How do I get Elder Influence Maps? Is it just a chance at drop or is there a trigger for the maps to start dropping when I complete some atlas, currently have 9 stones and no Elder or Shaper Influence maps yet. However, there seems to be a hidden component as well that I'd call "strength" of elder influence. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Loot in POE2 are tiered with higher tiered loot rolling with higher tiered affixes (Clip from Subtractem's couch co-op playthrough) Hunter influence can now roll increased life on belts. Influence: Shaper influence spawns as patches around the Atlas somewhat randomly, Elder influence spawns (and remains) as one big blob. I *think* you could even chaos the thing, but there is a good probability the item will lose the influence, as the probability of rolling the influenced mod is low. You can get a different infulenced base then use harvest reroll weapon/armour/, jewellery. Bestiary league (3. (dark blob on the Atlas). The implications are massive! Not to mention they've explicitly changed how elder/shaper influence move or how elder spawns a few times to nerf the ways that people have previously taken advantage of it (Perma influence/elder ring). I think you'd be able to force slam the crit chance if you craft "cannot roll attack mods" and slam crit, although I'm not sure, I'd have to check that If you got fire res, burning damage, augment fire again for -9 fire res mod. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games 2 - [Rare Elder base w/ Conc. rare vendor recipe. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games [weight 1000], and % increased maximum Life elder [weight 1000]. For example if you look at axes on poedb, the warlord prefix for %phys and %attack speed hybrid is labeled as As of yet drop only mods were not possible to gain Shaper/Elder influence, as it would have required an Awakener's Orb, which doesn't respect Meta-Mods, deleting the desired mod. Can be used in a personal Map Device to add modifiers to a Map. Once the Elder influences 20+ maps, it will spawn somewhere. I am curious if you need to use annulment orbs to isolate the influence specific mod before using the awakener orb. Made with graveyard using fracture mod, grasping mail mod and elder/shaper influence mod. If you got fire res, immolate, remove fire to try and save it. to get the same benefit you would have to spawn elder exactly on your desired map, so this is easier to do, it gives you the permanent influence on multiple maps simultaneously, and if you get the filler maps with elder influence to reach the cap, you can also run any shaper maps without worrying about breaking your setup. After that, Elder influence should spawn somewhere on the atlas and continue to respawn if Elder influence is ever cleared from the atlas. It will destroy the Elder base but will put Elder influence on the stygien vise with that % Life Elder mod. Elder scarabs are pretty good, but you can do better. for example, shaper shields have always had life/es gain on block, charge gain on block, and shock on block. This is something I've been wondering about as well. Necropolis is easier to understand and easier to get Currently, poe. no, it doesnt even roll an influenced mod on the item, just adds influence, but i scoured my boots and influenced stayed. Then you need 20 connected Elder influenced maps to Spawn Shaper and the guardians. 5+ Ex But! You can craft your own for much cheaper (less than 5 exalts) Follow these steps to begin crafting the +3 Minion Bone Helm of your dreams! You should be able to play around with influenced items as long as it has the influenced mod. e. NBA Top Shot is a first-of-its-kind game that allows people to collect, trade, and sell their favorite NBA highlights as digital tokens. Elder loop is just a Lazy way to never have to deal with spreading influence again, and locking him on ideal maps. Any stacking occurs when there's something different enough about the mods for them to belong to different mod groups. I was curious if the delve mod for "nearby enemies take 9% increased physical damage" still existed so I searched for this (second picture in the post) to find if any items had the mod without elder influence and then I found these two items which have both elder and shaper mods yet no influence on them. It keeps one influence mod from one item and puts them both on the second item, so if the first item is an elder helm, you will get one of the eldrich/of the elder mods that it has and one of the other influence mods on the second item, and will the the base (quality You could make three tiers of Elder, based on the maps he appeared on. ), do you You've done the previous Zana quests (Elder maps of lower tiers) so I assume you've seen the Elder territory before. the first isnt something you can undo (it adds an influence to an uninfluenced item and specifies the type - jewelry, armour, etc). You need to do Shaper maps that are close together, after a couple of them elder influence will appear. Roll modifiers until ~25% pack size Craft 'Sextants don't consume charges' (sextants not relevant for pack size) Add remaining mods via Bestiary, up to max of 6. During War for the Atlas expansion, in order to face the Uber Elder, the player need to spread Elder influence to Shaper Guardian Maps (which at that time on the Atlas at the centre) first to convert them to Elder Guardian Maps (the base map is still the Shaper Guardian Map) and beat all 4 of them It's not about getting a shaper elder base, it's about applying that influence reliably to target a smaller mod-pool of influenced mods after pre rolling a non influenced base. Remove that res and craft aoe. Thanks all! Thank you, I saw in the chart many items also had the following listing: "local influence mod requires unique monster presence [1] " Does that mean that the implicit mod has two effects - The listed mod, plus this "local influence mod" that is only in effect when you are fighting specific bosses? Posted by u/arisboeuf - 2 votes and 6 comments Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. 5x0. Went through the list of Maven Orb outcome elevated mods on a whim. Yeah, use any conqueror exalted orb on the (not influenced) item you want, then reroll the influence type with harvest untill you get elder. After that shaper influence will be stronger around the etches of the Elder influence. Get a solid ES base with 600+ ES and then Crusader slam it for the % Int, for a slightly less than 1/3 shot. It use not to conflict with anything. I am at at AL6 currently ( just veritania and sirus needed for 7) and I have sold about ~12 Add random influence to armor, a bunch of weapons version too (none to jewellery sadly). As the user below pointed out, Damage over time is NOT an Elder mod. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Can you alt+aug+regal 2 different items with the same base until you get a different set of 3 mods on each one, and then combine them with a recombinator to get a final item with all 6 mods? Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Melee totems need to be removed as a self buff effect for melee/slam playstyle Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. The default range for Fire/Phys/Chaos/Cold Damage Over Time Multiplier is… But if you hit those influence mods despite not rolling the influence, mods fail to appear. Not saying anything other then it didnt do it to me. If we use Elder or Shaper scarabs in maps that have no conqueror influence and lead up to maps with influence, it… While hunting the Conquerors, you will find rare items with one of four new influence types, granting mods from special pools. This has not… Also, for those who don't have the time to learn, the time to play or the resources needed to build a ring, which is perfectly understandable, regular Elder influence works just fine. If the map you completed had shaper or elder, it would disappear. Posted by u/Hayabusa1809 - No votes and 1 comment Both items have to have influence, so if your enchanted helm in uninfluenced you need to use some kind of conquerer exalt first. The Elder territory will seek to expand, while the Shaper will seek to block the Elder territory from expandin As most of you probably know leather belts with elder influence are pretty expensive right now (especially in hc). I dont see it being influence as historically area is influenced by shaper and area is influenced by elder (rusted scarab for each) would imply it would need two rust scarab icons. check whichever's influence exalted orb is cheaper. 4. Also influenced rings/amulets are rarer than rest equipment. Using Hunter’s exalt is much easier to obtain than elder influence on Stygian belts.